That garden is fucked.

That garden is fucked.

About a month ago I had one of the most vivid dreams of my adult life; in the dream I was a video game designer and I had just released a new multi-player game for the PC, called Mexican Stand-Off Top Trumps. The game was doing well, getting decent reviews and making a wee bit of money. Finally, I had created something of note, something worthy.

The annoying thing about dreams is the lack of detail you retain upon waking. The outline of the dream can stay fresh, but the minutiae fades quickly as your eyes focus on the bedroom ceiling. This has happened to me dozens of times before, with the perfect essay just evaporating into the ether like so much useless flatulence. 

But not this time. 

Not only did I remember the title, I also remembered what the game looked like, the music and how it played. Everything about the game stayed with me when I woke up, and when I close my eyes I can still see how the game screen looked. I became a little obsessed. This must be a sign. This game will be my mountain. 

I opened up an excel spreadsheet and started making lists, trying to put together lists of all the weapons and combinations, which form the core of the game. I even downloaded some video game making software, full of inspiration and potential. 

A month has passed, and the software is untouched. The cells in the spreadsheet are gathering digital dust. So, rather than let the dream rot in the space in my brain I keep all my unused ideas in, I've decided to write about it here in the hope that one day someone with time and skill might turn my vague ramblings into something more. Essentially, the idea is up for grabs for anyone who honestly thinks this would make a fun party game. Below are the notes I wrote after waking up, which have the outline for the game and how it would work. 

Mexican Stand-Off Top Trumps (Probably have to change the name for copyright reasons)

John Wesley Hardon, the most feared cowboy of all time. 

John Wesley Hardon, the most feared cowboy of all time. 

The game screen looks like black and white drawings of cowboys/aliens/robots, whatever the player chooses. The point of the game is to choose a weapon that can defeat the other two players, and the selection of the weapons would be pretty eclectic, like bananas and Belgian Waffles, rather than guns and knives.  

In the dream, it wasn't played online, it was a game designed to be played at parties, with people taking turns to select their weapons while the other players looked away, but this could be impractical in reality. The outcome of the matches would be brought up in text under each of the fighters, describing how they fought and won/died. 

I remember clearly how the game sounded, with a daft Casio Keyboard sounding Ennio Morricone score and grunts and taunts from the player characters, things like "A jigsaw? That's puzzling." and so on.

I know that there's little chance someone will actually use the precious gift of time to realise this idea, and I really should just be less lazy, but I've got a wedding coming up and Tales of Xillia 2 is out next week and so on and so on.

Keep Bitsocketin'

Scott 

 

Everybody Loves Metal Gear Raymond